Love&Kaijus Project

 

A videogame concept project

Love&Kaijus is set in a futuristic world where ancient magics have been forgotten. The story follows three protagonists as they navigate a neighboring forest with a rebelling ancient force.

The Environments

Throughout the game, the characters are led through three different settings: the city, forest, and cave.

The player experiences the city at the beginning and end of the game.


It starts in the city: polluted, bright, and bustling. This is meant to be an overstimulating and unpleasant environment at night, and grimy and polluted in the day.

Concept for the city at night

 

Two compositions of a few tall buildings from a worms-eye view. In a blue-grey color palette.
Two compositions of a few tall buildings from a worms-eye view. In a bright neon blue and dark blue color palette
Two compositions of a few tall buildings from a worms-eye view. In a yellow and grey color palette.
Two compositions of a few tall buildings from a worms-eye view. In a greyscale value.
Two compositions of a few tall buildings from a worms-eye view. Line art.
10 composition thumbnails for the above building piece.

Process of creating the environment

 

As the player is experiencing the city, there's a kaiju attack, and one, a K2, descends upon the protagonists.

Key art for the Kaiju attack

 

Process of creating the Key Art

 

In this fight, the protagonists are meant to fail. The city is destroyed, and they retreat to the forest and create a base (the cave).


At the end of the game, the player returns to the destroyed city and wander the ruins, figuring how to restart their lives.

Concept for the destroyed city

Process of creating the environment

The Characters

There's three protagonists the player can play as, and one overarching enemy that they encounter. This enemy is a hive-mind that creates kaijus that mimic the forest.

The Weapons and Props

The three protagonists each have unique weapons and attributes that I've concepted.